Talk:Automatic Door/@comment-72.77.215.4-20140609060359/@comment-24475768-20140609194509

Select the door, go in its Properties -> Brain -> Sensors and set "Show Detect Sensor" to true. Now you can select the handle of the detect area and change it.

There's a maximum radius for the detect area, so if you want it to be bigger than this limit, you must use "[player] [intersect] [objects closer than] [number (the radius)]", or another solution: "[distance to] [in-world picker -> player] [less than] [number (the radius)]", instead of "[detect] [player]". And the second line should be indented with "[else]" in the when side instead of "[not] [detect] [player]".

If you want more information on the sensors, watch "Sensors in Project Spark" from the Kode tutorials for beginners.