Damage Over Time

Kode:

[WHEN] "once" [DO] "PoisonTimer", "equals", "10"

[WHEN] "duration timer", "PoisonTimer"

> [WHEN] [DO] "display", "Poison Cloud", "round", "timer seconds remaining", "screen top right", "large font"

> [WHEN] "countdown timer", "3.3", "loop" [DO] "play fx", "Poison Cloud", "on, "me"

>> [WHEN] "play sound", "UI Warning Empty"

>> [WHEN] "damage", "me", "10", "without hit reaction"

> [WHEN] "else" [DO] "remove brain", "this brain"