Thread:Wertandrew/@comment-72.90.68.138-20150306182734

Hello! I am new to Project Spark, but I am ambitious. I'm looking to create a battle sequence like in the game Legend of Legia. In that game you had multiple choices for attack, kind of like light, medium, hard and special. when it was your turn to attack you could combine these choices in any order into a string and once confirmed you would attack the enemy. The nice part was though that there were hidden moves. If you combined the attacks in a particular string then once confirmed they would unlock this special hidden move. As you leveled you opened more spaces to string attacks and thus greater more powerful moves if you combined the attacks correctly. Is this something you can do with turn based combat in project spark? my email is cdmassey987@yahoo.com my gamertag is cdmassey987. shoot me an email I would love to discuss it further. 