Title Update (1.01.1)

''This is an outdated update. This update was followed by Title Update (1.01.2) ''

This update was released on October 22, 2014.

Achievements

 * The ” Unstoppable” achievement should now work properly.
 * The ” A little help from my friend” achievement should now work, as well.
 * “Four of a kind” and ”The Village” achievements should now give proper credit.

Audio

 * Fixed an issue that could still cause Whoosh (or “Terwindinator”) in some cases. True story.
 * Options: The Music volume control in Audio Options should now work properly.

Brains

 * Added [force controls] parameter to [follow camera]. This allows the right stick to continue to control camera angle even when right stick is actively in use for other purposes in Kode.
 * A small black box is no longer displayed at the center of the text when using [say] [text] [without frame].

Champions Quest

 * Added a new final encounter to CQ 1-4. Can you beat it?
 * Void Spawners will no longer shoot Champions into the sky.
 * Did a full pass to properly tune the CQ progression system.
 * Exploding barrels should now actually explode.
 * Doors should be less violent and no longer knock players through the terrain. Thank you anger management classes.
 * Improved the champion mini-picker to make the instructions more clear when using mouse and keyboard.
 * A Champion who has died will now respawn near the live Champion in a two player session.

Create

 * Fixed issues with the Killplane’s size. It should also save changes properly, now.
 * World Picker camera is usable again.
 * Borders marked as "Block" in the world settings now actually block motion, while "Destroy" will destroy out-of-world objects.
 * The character is no longer snapped to the ground if the player chooses to change the height while snapping.  must be released and pressed again in order to re-snap the character to the ground.
 * All the character options available when going through the Create start-up flow will now be snapped to ground by default.
 * Glued prop groups are now properly attached to the cursor after being cloned initially with the controller.
 * Cloning props via the Edit Menu with the controller will now keep the hologram clone on the cursor, rather than automatically placing it on top of the original prop.

Crossroads

 * The water sword is effective against the Black Knight again.

Level Linking

 * The [world picker] tile no longer continues to display the old name of a selected save after the name of the project has been changed.

Localization

 * Showcase levels are now localized.

Multiplayer

 * Resolved many issues that could cause out of sync errors.
 * Improved overall connectivity to reduce problems.
 * Improved Multiplayer performance on Xbox One.

General Updates

 * Several Save System Bug Fixes
 * Multiple Audio Bug Fixes
 * Many UI Bug Fixes
 * Multitude of Localization Bug Fixes
 * General Performance Improvements
 * Overall Stabilization and Bug Fixing